Sunday, April 29, 2012

Flip PDF for iPads - Get Yours Now !!!

Flip PDF for iPad is a stunning utility to convert PDF files into iPad friendly iMagazines with page-flipping effect applied. In the simple but wonderful flipbook builder, you can see how nice your pages will be displayed in iPad instantly, and you will be enabled to customize unique layouts for your iMagazines, book title, background style and so on. Using the Flip PDF for iPad to create ebooks, bring more incredible experience for more and more iPad fans.


Saturday, April 28, 2012

Apple iPhone Download Site Reviews


As the Apple iPhone continues to grow in popularity more and more iPhone download sites are springing up. With so many new download sites appearing it can be difficult to decide which one to sign up with. To make your decision easier here are some reviews of the top iPhone download sites.
#1 - iPhone Unlimited
iPhone Unlimited is highly recommended to every iPhone owner. As a member not only will you be able to download easy to use software to unlock your iPhone you will also get a lifetime membership to a download area literally crammed with software, music, movies, games and much more.
One of the best things about iPhone Unlimited is the excellent value for money. As your membership is a one off payment for unlimited lifetime access you don't need to worry about paying for every single download or having to pay monthly bills. In addition some other sites offering lifetime access only provide you with the download area. At iPhone Unlimited not only do you get the download area but you also get the software to unlock your iPhone should you wish to use it on another network plus many other great tools.
The unlocking method provided by iPhone Unlimited is 100% safe unlike some of the cheap scams currently floating around on the internet that will damage your iPhone. If you want to unlock your iPhone take care and only use the safe software provided by iPhone Unlimited.
#2 - iPhone Nova
iPhone Nova is a very close runner up to iPhone Unlimited. There is a vast selection of downloads available including movie, music, TV shows, games and software. There are also a number of very useful tools to help you transfer your media on to your iPhone as well as DVD to iPhone tools. The site is very user friendly and easy to navigate.
At iPhone Nova you also get excellent customer support. There's free 24 technical support to help you if you ever have any problems and free step by step tutorials to help you start making the most of your membership immediately. Like iPhone Unlimited your membership is a one time unlimited lifetime payment so again there are no per download or monthly fees to worry about.
If you are looking to copy your DVDs onto your iPhone then iPhone Nova would be your best choice. The free DVD to iPhone software that is included in your membership makes transferring your DVDs very easy indeed.
#3 - iPhone Download Pro
iPhone Download Pro is another impressive download site. Like the previous two sites it also provides you with plenty of features and an impressive amount of downloads. There is a very large selection of games, music, movies, TV shows, software and much more.
As with iPhone Nova there is also free 24 technical support to help you out should you need it and step by step video tutorials to assist you. Again your membership is a one time payment for unlimited lifetime access so you don't need to worry about per download or monthly fees.
There is also free software to help you transfer your DVDs to your PC and to your iPhone which makes iPhone Download Pro even better value for money.



For more information on iPhone Downloads [http://www.reviewhero.com/iPhone] visit [http://www.reviewhero.com/iPhone] where you can download a free guide to unlocking your iPhone [http://www.reviewhero.com/iPhone]



Friday, April 27, 2012

How to create an iPhone App


Do you really want to build an iPhone app?
This might sound like a daft question at first. But I want to make sure that you have fully explored your target audience and considered whether it would be more suitable to launch an app on the Blackberry or Android platform.
If you have your mind set on an iPhone app, then I urge you to also consider what happens when it is a success? Yes, I am assuming that your iPhone application will be a success because they are growing so rapidly. Will the agency you use be able to launch a similar app on the other platforms so as not to alienate consumers? Will you choose to combine your iPhone app with perhaps a mobile website that would allow all other smartphone users to access your content?
Search out the iPhone apps you like!
I have managed many website and iPhone application projects and one of the mistakes I regularly come across is managers that are too reliant on the designers. I suggest that as part of your initial brief you really look into all the different types of iPhone apps that are within your market. If there are no iPhone apps then simply look at what you like. Consider why one flows better than another, what elements frustrate you and what ideas could you use to build your iPhone app.
Understanding Apple Connect for your iPhone Application
Apple Connect is a website used by your iPhone application developer. It is basically a website that holds the details of your app and is used to send your iPhone app binary code to Apple for them to approve... if you are lucky (I'll get to that in a moment)
It is also the place where everything you see on iTunes is managed. So those screen shots you see for each app, you guessed it, they are uploaded through connect. You may want to go through connect with your iPhone app developer just to get used to what you can and cannot do.
Pricing your iPhone Application
Apple operates a tiered pricing structure so all you have to do is select a pricing tier from 1-10 to set your price around the world i.e if it is 59p in the UK then it will automatically be 99 cents in the US. Again, you can access this with your iPhone developer by visiting Apple Connect.
Planning your iPhone app layout
Bespoke apps will be much less expensive if you do the ground work. By this I mean work out exactly what you want and create a 'work flow' diagram. Basically start with a blank picture of an iPhone and sketch in your iPhone app splash screen and homepage. Work out what buttons will go along the bottom of your iPhone app to create the menu - you can have five buttons.
Next, using lots of blank iPhone images, create a hierarchical structure of your iPhone application. By doing this, you can literally show your designer how you want it all to work i.e. click here and it shows this screen or searches this item. Don't worry too much about whether it is technically possible as your iPhone app designer will undoubtedly suggest some options for improvement. Once the iPhone app workflow is complete then you and your designer know exactly how the app should work.
Bespoke iPhone Apps V's Online App Builders
Only about 12 months ago, if you wanted to build an iPhone app then you had to look for a bespoke answer. Today things are rapidly changing and there are a number of US based companies and one UK company offering a build your app online service.
The fundamental difference between bespoke iPhone application development and online app builders is cost and flexibility. So it all comes down to 'what do you want your iPhone app to do?' and how much do you want to pay?
With bespoke iPhone applications you really can create just about anything and there are companies or individuals very skilled in this area. So ask yourself what you are trying to achieve. Is it brand building through clever entertainment or are you trying to get content to your customers in order to a) interact with them and build your brand or b) help them through to the final purchase of your product or service?
Think back a few years to the use of flash in website design. I was lucky enough to be part of a website pitch to Disney and guess what; we went over the top with flash. Incidentally we won the contract, however soon there were full flash websites everywhere. Today it is very much a different story, for most websites the number one objective is to get content across quickly and efficiently and in a manner that customers are used to, so for example, having the menu on the top or the left hand side of your webpage. Flash is now used predominantly in other areas to add to the overall user experience.
So for what might be classed as 'utility iPhone apps' stick to the rules and always think about the content you are trying to deliver.
Online iPhone App Builder
The main thing that you need to consider when using an online app builder is will it deliver what your customer needs? Can an online iPhone app builder offer your customer everything that they require without you having to spend anywhere between £3000 and £20000 plus, building a bespoke iPhone application!
Most online app builders allow you try them for free for either a set time or until you publish your app.
iPhone App Download Restraints
Your iPhone application needs to be less than 10mb's if you want users to be able to download it from their phone via a standard connection i.e. not wi-fi.
If you are developing an iPhone game application of sorts then you are likely to go over this limit, however for an iPhone business application, then ideally try to keep it under 10mb's
iPhone Content
If you read only one piece of text in this whole document, make sure you read this next part which looks at iPhone app content and the importance it has in getting your iPhone application signed off by Apple.
When you set about building your iPhone application the first thing you need to realise is that content is vital. Let's take entertainment and games out of the equation for a moment because by their very nature they are highly likely to get signed off. So let's concentrate on building a utility or business iPhone application.
Whatever you do, don't build it just because everyone else is. Build it with your customer in mind. Do your customers already view your products online, are they interested in your news, do they visit your website to access content that is not available elsewhere, can you help your customers with a problem, do you want to find out what your customers think? These are just some of the questions you should consider when building your iPhone application.
Like any marketing or communication tool...building an iPhone application only works as an entertainment gimmick on rare occasions. For 99% of us, it has to serve a real purpose.
What we do know however is that your customers want information, news, products or promotions in the palm of their hand and with an iPhone app you have the perfect marketing tool from them to access your content and interact with your company.
The Cost to build an iPhone Application
A bespoke app can cost anywhere from £3000 to £20000 upwards. The price of bespoke iPhone application development is decreasing as more and more as iPhone application developers enter the market.
Building an iPhone app online costs anywhere from between $10 -$100 per month rental in the US an around £45 per month in the UK.
Submitting your iPhone App
When your iPhone app is submitted to Apple for approval you can expect to hear whether it has been approved or rejected after 1 or 2 weeks. If it has been rejected than Apple will give you some indication as to what needs to be improved before you can submit your app again.
You will have to work with your developer to asses and fix the problem.
I hope that you find some of the information useful and good luck.



James Scott is a Markerting Director within the iPhone Development market. For More information on iPhone Development visit http://www.mvapphub.co.uk/blog/



Thursday, April 26, 2012

How to convert a movie to iPhone?


Excellent combination of mobile phone, MP4 Player and GPS navigator! "this is how seller advertising there new product-iPhone 3 G Is no doubt that the iPhone 3 G is strong for the great service. But in order to thoroughly enjoy the great function, it is not only the cost of $ 399 to purchase a device, you should spend much more on the iTunes store to download the movie and the music that you like. It is a huge expenditure, if you want to make your iPhone fully-worked as an MP4 Player.
Do you still want to enjoy your favorite movies on your iPhone? Why not convert your DVD and video to your iPhone? You will no longer waste your money on the iTunes Store! Check out the rest of this article to convert and transfer your favourite movies your iPhone today.
To convert iPhone movie, iPhone Converter is necessary. Fortunately, you can find easily something like DVD iPhone Converter, iPhone video converter, etc., on the Internet, which can help you convert DVD and video to h.264 video and MPEG-4 .mov, .MP4, m4a formats.. And only videos in these formats can be played on iPhone. Some software developers still offer you a suite combines DVD to iPhone Converter and iPhone video converter at a significant discount.
It is a very simple process to convert iPhone movie! Take for example DVD iPhone conversion, download a DVD to iPhone converter and install on your computer, preparing the DVD disc or DVD ready file you want to convert, and then we will start the DVD to iPhone.
Start the program and click "Open DVD" to load the DVD disc or DVD file that you want to convert. DVD iPhone Converter will automatically strip fastforward menu DVD. In the DVD menu, select the audio track and subtitles. Select the output profile to the list pull-down "profile" and select the output folder by clicking the Browse button. click Convert button to start the conversion. You can preview the movie, while the conversion happens. when conversion is complete, drag and drop the converted movie in iTunes, transfer to your iPhone. Then you can enjoy the movie on the iPhone, whenever you want.



If you choose the iPhone converter software to equip your iPhone, you will be able to save a pretty penny! You can download for free the DVD converter, iPhone and read more details about how to to convert the movie to iPhone.



Wednesday, April 25, 2012

10 Things to hate about the iPhone


10 things to hate about the iPhone

I took delivery of my iPhone at the start of September, the start of a trying month personally that saw me out of the office for very long periods and only in touch with the world via my phone. It was a baptism of fire for me and the device.

You will have seen the adverts, played with it in phone shops, looked over fellow commuters' shoulders, borrowed your friend's ... great isn't it? Or is it?

In this article I touch on some of the things about the device that have really irked me. Just a bit or quite a lot. And to maintain the celestial karmic balance I have a companion article on some of the things about the iPhone that I absolutely love. There's enough material for both articles, I assure you!

So here we go, in reverse order, the 10 things that you should hate about the iPhone!

10. Grubby fingers and the onscreen keyboard

The iPhone's onscreen keyboard is surprisingly effective and doesn't take long to get used to.

Just remember to wash your hands before you do so, however! This isn't just cosmetic: For some reason I manage to leave a sticky mark under my right thumb that attract dust, biscuit crumbs, or whatever, right over the erase key. Usually the crumb lands there just as I finish the 2 page email and starts to rub out the whole message character by character! This is not an exaggeration!! It is, however, not a daily occurrence!!

9. External memory

I went the whole hog and took the 16GB iPhone immediately. I don't regret it! I haven't been selective with my music collection and have more or less all my ripped CDs stored on the iPhone. That's 14GB. Which leaves precious little room for real data.

On other devices this is rarely a problem and non-volatile storage is usually flash memory of some description, the size of which obeys Moore's law and doubles in size and speed every 9 months or so and halves in physical size every 2 years or so with a new "mini" or "micro" format. I have yet to run out of space on a mobile phone or smartphone, even with an address book of over 500 names.

The problem on the iPhone is that there is no external memory slot and no way (short of wielding a soldering iron) of expanding the internal memory. A shame. The iPod Touch has recently spawned a 32GB version and I imagine that the 32GB iPhone is on its way. When that happens the legacy user base will be left wondering what to do next.

8. Battery and battery life

The iPhone is sleek - barely a centimetre thick and enticingly smooth with those rounded edges. There are few buttons, no little doors to come open and break off in your pocket and no memory slots to fill up with fluff and dirt.

One of the reasons for the smooth design is that the iPhone does not have a user removeable battery. The battery can be changed by a service centre, and over the two years I will keep this device I expect to have to change the battery at least once, but I cannot do it myself. Also the battery is surprisingly small - it has to be to fit into this neat little package.

The price you pay for this is battery life. My device is now 6 weeks old and have been fully cycled about 5 times (I tend to keep the battery on charge but allow it to run flat at least once a week). If I am not using the device constantly, just checking the device twice an hour and answering calls, using 3G and Push, I can rely on a full working day of 10 to 12 hours between charges. If I turn on WiFi this drops to 6 or 7 hours. If I use the GPS without WiFi, autonomy drops to 4 or 5 hours. If I wanted to be really frugal and last a full 24 hours, I would need to turn off both Push email and 3G, and reduce screen brightness to a minimum.

For some people this is a major issue. For me, since I usually either have a PC on and can trail a USB cable, or spend the day driving with the iPhone hooked up as an iPod and being charged by the car, it is less of a constraint. But it remains an annoyance. I haven't yet seen an iPhone equivalent of the Dell Latitude "Slice" - a battery "back pack" for the iPhone that could more than double autonomy with minimal extra thickness, but I assume that someone, somewhere, is working on an aftermarket device.

7. Document management

There is no equivalent of the Windows Mobile File Manager or Mac Finder on the iPhone so there is no way of manipulating file objects on device.

Admittedly the iPhone does a credible job of shielding you from the need to do any file level manipulation: For example the Camera has a photo album that is also accessible in other applications that need to access images (for example, the iBlogger application I use to write short articles on this site). But there are still occasions when you need to manipulate individual file objects.

One is during installation and set up when installing root certificates for SSL so that the device can talk to an Exchange server: Unless you use Apple's enterprise deployment tool (which locks down the device and prevents further configuration changes, so not always desirable), the only ways to set up the device for Exchange are to set up a temporary IMAP account and download an attachment that you open, or to set up a website with the root certificate and define the appropriate MIME types on the web server (I could not get this to work, incidentally!). How much easier it would be to download the certificate onto the device using Windows explorer (connecting to a PC via USB exposes the devices memory as an attached storage device) and to be able to open the certificate file from memory on the iPhone.

The other key need for this functionality is when manipulating attachments on email messages. There is no way of saving attachments, or attaching documents selectively to a new or forwarded message.

6. Navigating through email folders

I tend to keep a lot of emails in my mailbox. I archive once a year, and usually towards the end of the following year. I'm also fairly busy and work on a dozen consulting and business development projects at a time. That means two things: a lot of emails, and the need to organise those emails sensibly.

I organise my emails into trees - consulting projects in separate folders and these folders organised by client, all kept separate from companies I'm invested in and from my personal stuff. Probably 40 or 50 folders.

On Windows Mobile devices I can organise this quite cleanly, with the ability to expand or collapse sections of the folder tree. The iPhone recognises the tree, but gives me no means of collapsing the hierarchy. The Inbox is always at the top: Junk email is always at the bottom. Moving incorrectly junked emails means traversing the whole tree, which is a pain even using the classy flick scroll gesture. It's clumbsy and unnecessary.

5. Filtering offline email content

The other side of this complexity is managing how much of my "online archive" to take with me.

There is no need (and no space) to take it all with me: I am quite used to placing sensible limits on the section of the mail folder to take with me. Windows Mobile allows me to take 1, 2 or 3 months worth of email with me, to say whether I take attachments with me, all the email or just the headers. I can even select which folders to take or leave behind. And I don't need to worry if I go away and find I am missing a crucial folder - I can change the parameters and the device will download what's missing.

The iPhone is slightly less flexible. It won't let me download attachments pre-emptively: It will only load the message header and leave the attachment behind unless and until I select the email manually. I can define how many days of emails I download from 1 day to 1 month, but beyond that I cannot specify a limit. I have a filter on the number of messages within a folder that I display from 25 to 200 messages but the interaction between this setting and the time limit is not entirely clear. If you are a light user this is less of an issue: For a heavier email user with a complex folder hieracrchy you have less control and can run into memory management issues as a result.

4. Message management and Exchange

The worst problem with message management on the iPhone is actually specific to Microsoft Exchange.

I am an expert user and really love Microsoft Exchange. It isn't just my mail server: It's a full collaboration engine, with group and resource scheduling, rich address book, "to do" lists, journaling, contact histories etc. I don't use it for fax and voice mail yet, but that is just a question of not having made the time to buy the interface box to the PBX and turn that feature on. So I am up there with the other 60% of enterprise mailbox users that are hooked on Exchange.

When the iPhone first appeared the Exchange interaction story was weak. It could do IMAP, but that's just a fraction of the story. No problem, that wasn't Apple's intended primary audience either, but the enterprise users clearly wanted the iPhone, so Apple got to work.

To be fair to them, Apple have done a lot with iPhone 3G to improve the Exchange story. Most of the security protocols are there, including critical features like remote wipe and SSL, and it supports Push. Enterprise deployment is straightforward too with a dedicated enterprise setup tool that supports remote device configuration. Unfortunately Apple seem to have stopped halfway through the API and a lot of Exchange functionality is overlooked. Some of this, like losing some data richness within calendar and contact items, doesn't affect all users equally. Other elements are more critical, however.

The best way to describe this is how you forward email messages with attachments. The Exchange API permits clients to forward the message without the message content being stored locally: You can forward the header and the server will attach the attachments and other rich content before forwarding. The iPhone doesn't understand this: First it has to download all of the message and attachments from the server to the iPhone, then it has to add the forwarding address and send the entire message back to the server. Moving a message between folders is the same and involves the same telecommunications overhead. A nuisance for me, but no more than that: If you aren't on a data bundle and pay by the MB then you need to be wary of this.

[Another side effect of this issue is that server-side disclaimers and signatures get placed at the end of the forwarded message, rather than under new message text.]

3. Reading HTML and rich text messages

I love HTML emails. I know that is considered a cardinal sin in some quarters, but as someone once said, if email had been invented after http would email have been done any other way? HTML is ubiquitous, it is clean and it works.

And of course being the best mobile web device on the market, the iPhone should be a fantastic HTML email reader, shouldn't it?

Well, it very nearly is. It does some things really well. It gets the layout, it renders inline graphics, it'll even show some background. But what if the text is really wide? It'll wrap won't it? No, it won't. It'll shrink the text to fit. It'll make the text really, really small. And you can't cheat by rotating the device, making the screen "wider" and the font larger, because the mail client doesn't support landscape presentation (why?).

Of course you can zoom in, because it's HTML, but then you have to scan the whole line, whizzing across the page to the end of the line, then whizzing back again to get the start of the next line. Oh dear!

2. Task switching

The iPhone is a lovely, clean design. And part of the cool, clean look comes from the absence of nasty short cut action buttons.

The iPhone has only three buttons on the edges of the device: the on/off button on the top, the volume up/down toggle on the side and the excellent single button mute button above the volume toggle. That's it. The only other button on the device is the "home" button on the front, below the screen.

The home button stops whatever application you are engaged on and takes you to the home page of the device - the pretty page full of icons that start up each application on the device. Good job it's pretty, because you see an awful lot of it.

There is no way to jump straight to your calendar, or address book, or email. Apart from the one "double click" action (user configurable to either select phone favourites or iPod controls), the only way to start a task is to go back to the home page and up again into the application you want. Find an interesting URL in an email that you want to look at in Safari? Memorise it well, or write it down, because unless the text has been created as a link you'll have to go back to the home page, start Safari, type the URL, realise you've got it wrong, press the home button again, start email, open the email, find the URL ... and start again.

Or you could just select the URL and cut and paste it into the browser address bar ... except ...

1. How on earth do you cut and paste?

Once Xerox had invented the mouse, the GUI and WYSIWYG editing, it was up to Apple to take that technology and make it affordable with the Lisa and the Mac. And Microsoft to make it ubiquitous, of course.

One of the joys of using the mouse, or any pointing device, is that it gives you a third dimension as you move around the page. You aren't constrained by the line or the word or the paragraph - you can jump straight to any part of the document. And you can select parts of a document by dragging over a word, a line, a paragraph, and do something with it. Like cutting it out. Or copying it. Or dragging it. It's normal. That's just what you do. You don't have 3 hour seminars and training courses on using a mouse (or a stylus) to point and select, click and drag. You demonstrate it once, the student understands and does it.

But the company that helped the mouse escape from the lab and get into the shops seems to have forgotten all about it. Get out your iPhone. Write a sentence. Write another one. Oops - that second sentence would make more sense BEFORE the first one. I'll just cut and paste the sentence. Oh no you won't! Because there is no cut and paste on the iPhone. Hear that? No? Well, I'll say it again! THERE IS NO CUT AND PASTE ON THE IPHONE.

Google around a bit and you'll find dozens of articles on the subject. You'll find surprise, indignation, horror. You'll even find brave Apple gurus explaining sagely that you don't need cut and paste because the iPhone gives you more direct ways of using information, like linking URLS, or detecting phone numbers, or, er, something.

The most likely explanation is that once Apple has decided to do away with the stylus, the only UI gesture was to use two fingers and drag that over the page to select some text. But that gesture had already been taken with the excellent pinch zoom movement used on large documents and web pages.

There is a way out, however. Some very credible proof of concept demonstrations have been put on the web showing how a sustained point and drag with single finger (like the stylus selection action in Windows Mobile) would be workable and not conflict with any other screen action on the iPhone.

Let's hope that the concept demos work and we see cut and paste implemented in an upcoming firmware release. In the meantime, at least twice every day I bet every iPhone user will silently curse, shrug and give up writing that urgent memo because they just can't be bothered to type it all again.

So that's it. Please don't get me wrong, I think the iPhone is a wonderful, iconic and transformational device. As with the Mac, it has changed our perception of what a mobile device should be. Mobile phones and smartphones will never be the same again.

It's just that for all it's brilliance, it remains flawed. The iPhone is the product of a prolific and brilliant yet highly introspective group of engineers. Left free to innovate, unrestrained by any notion of reality or practicality or what the user currently thinks he or she wants, Apple have created a concept device. I'm grateful they have, but I fear that it will be up to other companies, with a clearer grasp of what the user can use, in particular what ELSE the user is doing, to take the iPhone to the next step.




Stephen Oliver is Director of Expraxis Limited http://www.expraxis.com a consulting company that works with academics, entrepreneurs and inventors who need help bringing new ideas to market. We help people set their priorities, plan for their business, build relationships with partners that can help them, and work with them to help turn those ideas into reality.




Wednesday, April 18, 2012

Listen to Music with Ipod




Isn’t it a whole lot better if you listen to music that comes from a full rounded source? There are a lot of reasons why people listen to the music. One is in order to relieve tension because music as they say can heal your soul and probably for others, simply for fun.

Whatever reason you may have, the bottom line is you’d prefer to listen to high quality music and sounds. This is where iPod made a killing, not only does it look good, it offers great quality music.

There are so many iPod products already in the market that you can choose from; each of them offers an incomparable convenience. The products are made portable and handy so that you won’t find it difficult to lug around wherever you may go.

You have the new iPod nano that keeps you grooving because of the thousands of songs that it can handle in such a small frame, and now here is another product that will elevate its performance, the iPod speaker.

Clearly speaking, the speaker is an equipment that helps neutralize the sound that is produced by your VCD, DVD and other equipments. However, there are various kinds of speakers that are presented in the market. Some are credible and quality tested but others are not.

For the iPod, there are numerous high quality speakers available. To thoroughly describe the feature, the sound that comes out from iPod speakers are guaranteed to be clear, crisp and bright, as if you are listening to an actual band. Another good thing about this is because it has the capacity to handle loud volumes.

There is no need for you to worry about the sound breaking if ever you prefer to maximize its volume, because the sound will not distort at all. The iPod speaker creates a quality sound because this type of equipment is made with an upgraded technology that results to a good bass frequency without the use of the subwoofer.

Another new feature with some iPod speakers is the use and availability of a remote control. Prior to this, you had to stand up and move towards your speaker just to fix the volume. Certain digital music has different qualities that can be conducive to different levels of volume. But now, all you need is to relax, point the clicker to your iPod speaker and get the right mix of volume and sound.

Another important feature is the auto shutdown. It is a big energy saver for your batteries. Some iPod speakers are being offered in several shapes and sizes, and like the iPod, some of them are diminutive but they pack a wallop in performance. You can place it anywhere in your house where you can best listen to. Aside from being an energy conserver, the iPod speaker is also a space-saver. Aside from the homes, an iPod can be integrated with an iPod speaker for outdoor use.

This is great for picnics, a day in the beach and for outdoor adventures. Share your favorite tunes with all your friends and family with the help of the iPod speaker. There are so many more features that the iPod speaker can give you.

You can look for more groundbreaking music technology to make the iPod more convenient. The latest innovations are always towards the customers’ expediency and satisfaction.